Haven, Split may also be updated in this patchĬompetitive Act II will end with Patch 1.10 and roll into the start of Act III.Vision Cones accuracy improved for Ascent, Bind.These changes are intended to make players that are using Ascenders and Ziplines less evasive during combat.Added weapon tagging when shot while on Ascenders.Acceleration adjusted to prevent sudden shifts in direction ( this was added last patch but wasn’t in the patch notes because well, you might start asking about ziplines).Early in the patch, players queuing for Unrated will more often get placed on Icebox.If all goes well, Icebox will then become available for play in the Competitive queue on October 27th. We’re going to continue to optimize the performance on the map as well as continue to fix any bugs that might appear. During this time, the map will be available to play in Unrated, Spike Rush, and Deathmatch modes. There’s also a zipline that amplifies the feeling of quick action and verticality.Īs we’re releasing Icebox ahead of schedule, we are going to be releasing it in a “beta” state for at least two weeks. This map emphasizes skirmishes, sharp aim, and adaptive play. But right off the bat, you can benefit from preferred server select, tighter rank matchmaking, and working on your Act Rank Badge.ĭon’t sleep on these FFA Deathmatch improvements! MAP UPDATES New Map: IceboxĮach Icebox site is a complex combat space that features plenty of cover and verticality.
Hopefully, you’ll be happy to learn we’ve weighed Unrated queue to favor getting Icebox (at least for the first part of this patch).Ĭompetitive folks, you’ll have to hold on for at least two weeks before you can earn rank on Icebox. You’ve even stuck your head in the freezer to run scrims. You already know about our latest map, Icebox.